Module 1 Formstorming
Weekly Activity Template
Emily Revell
Project 1
Module 1
This week I decided to focus more on learning how to use cinema 4D as I felt more drawn and excited to working with the models over the photography of my objects. I'm glad I spent time with a tutorial as it introduced me to a possible work flow to adopt while using cinema 4D as well as a multitide of hot keys. For the photography of my objects I did try and remain consistent with my cropping and tried to experiement with dynamic posing of my objects.
Activity 2
This week I took a few more photos of some objects that fit more of a coherent theme and modeled my simple and complex object. Additionally, although I tried to take more dynamic shots for my photography (following the rule of thirds) I was still more interested in the 3D modeling aspect. By the end of this week I finally thought of my final theme of 'play' after stubling upon a lego minifigure and seeing how play to me has evolved as I have aged.
Material Workshop 1
In general, most of the materials that consist around the school are wood, glass, concrete and metal where textiles are only used minimally. Firstly, wood and metal seem to be primarily in the SCAET building. Secondly glass is primarily in study areas such as the learning commons or for the performing arts hallway. Finally, concrete is very prevalent in the j building with very large and exposed collumns as well as the AA building where the craft and design corses are held. One material that caught my eye
and can be found all around the school no matter the program was the signs that are used for wayfinding. They are all the same painted/finished boardlike material that has a very distinct royal blue colour that contrasts with the more neutral walls. At the end of this workshop it was interesting to see the diiferent looks/personality of the schools campus where some areas are more creative, others rugged/industrial, and some more epmty/sterile looking.
Material Workshop 2
This week the materials that are present in the three objects are stone, textiles, and rubber. In genral, stone is used more often whether its floors, walls, and or decorations. Additionally, textiles are also use pretty often in objects such as carpets, blankets, yarn/crafting materials, and clothing. Fianlly, rubber doesn’t seem as prevalent as the other two materials and are often seen as elastic bands, tires, etc.
One of the most interesting things that one of the materials was used in a way I did not expect was the rubber hand. This hand was most likely made from a mold where liquid rubber was poured in and cured over a period of time. Additionally, to add to the realism of the sculpture the hand had a metal armature that allowed the fingers to move after the silicone was cured.
Project 1
Final Project 1 Design
Physical Published 3D Printed Model
3D printed model of a Nintendo Game and Watch Legend of Zelda edition.
Digital Published Google Model Viewer
This is the mug model to show that google model viewer works.
Digital Design 1
A Lego Minifigure painted to look like me a.k.a Mini Me
Digital Design 2
Nintendo Gameboy Advance SP Red
Digital Design 3
Nintendo Game & Watch : The Legend of Zelda System
Digital Design 4
iPhone 14 Pro Purple